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Superhard Pacman

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Devlog

  • A sequel?!
    February 20, 2021 by R2D2Vader
    A year after I stopped developing Superhard Pacman, a friend searched for me on YouTube and found a video of this game. Yes, someone actually played my game and posted a video about it. Four minutes l... Continue reading
  • Virtual Machines and pirated MacOS - Trying to publish my game to other platforms
    January 08, 2020 by R2D2Vader
    2
    When I purchased Gamemaker Studio 2: Desktop this December, I was jubliant that I could finally publish my games to other platforms! I was immediately let down by finding out that I had to own a comp... Continue reading
  • v2.2 released for Linux!
    December 27, 2019 by R2D2Vader
    1
    Superhard Pacman is now playable on your Linux desktop! This version seems like a bad copy of the original game, with the sound lagging slightly behind gameplay, Discord Rich Presence not functioning... Continue reading
  • v2.2 Released
    November 30, 2019 by R2D2Vader
    This update adds a new level to Superhard Pacman! Level 2 is a level with a completely different shape than the other two. The player's first move could kill them in this map - if they try to take... Continue reading
  • Superhard Pacman launches on itch.io!
    November 20, 2019 by R2D2Vader
    1
    Superhard Pacman has launched on itch.io ! This is my first proper game project, I started it off on GM81, and produced the proper game using GMS2. It's a simple game based off of Pac-Man, but it's s... Continue reading
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